Megolopolis, Berlinguer. La grande ambizione, Vermiglio, Fino alla fine and Parthenope are the five movies at the cinemas to see this fall 2024; five stories chosen from a scenographic point of view.
Between philological reconstructions, narrations of places of the soul, imaginary landscapes and territories to explore to reclaim the desire to live life, the work of the set designer transforms spaces to fit the story, where each choice corresponds to an element of the director's grammar, to compose a coherent and immersive visual discourse.
Megalopolis
The latest work by Francis Ford Coppola, Megalopolis is a fable that tells of a struggle between good and evil in a contemporary, imaginary and American Rome, where the idea of a utopian and idealistic future of a brilliant artist tries to prevail over the corruption and regression of a conservative mayor.
The face of New Rome, the current city in which the events loosely inspired by the text The Catiline Conspiracy of 63 BC take place, is a fantastic work of imagination. To create it, production designers Bradley Rubin and Beth Mickle worked together with director of photography Mihai Malaimare Jr, concept artist Dean Sherriff and costume designer Milena Canonero.
The goal was to take viewers to new territories, declined in the future, where nature and humanity intertwine to give shape to the architecture. And the interiors, for Coppola the most challenging spaces to create, are instead outlined by simplicity.
«The temptation is to create extraordinary sets and to insert furniture and furnishings out of the ordinary, but I realized that it is better to use very normal chairs and tables, without making them modernistically futuristic, because in a certain sense they become invisible», explains the director.
For him, the atmosphere and look of Megalopolis always had to have two faces: the place where the story takes place alongside a representation of the true meaning of the theme.
Almost two films in one, therefore, to shoot and watch: «I ask the audience to accept a film in which the sets are metaphorical. If you want, you can make an effort to understand the logic of the setting as a component of a story, or simply see it as a metaphor."