In the past we thought of reality as something firm, stable, whose representation had to conform to – and thus speak – the ‘truth.’ Today, on the other hand, ‘real’ objects are forced to rush to keep pace with very mobile and popular images. This is having wider repercussions above all on the generation of digital natives, even more so after the gentle and persistent earthquake of the lockdown, which may not have split the earth beneath our feet, but has slowly, inexorably washed it away, until after a few months the outcome of this imperceptible movement becomes evident. What happens in and through the screen is so central to our existence that it has taken the place of reality itself, now taken as a ‘background’ experience of reference, but without – and this is the point – permitting the ‘old’ reality to have the same degree of stability and reliability.