There is no need to bother Victor Papanek and his half-century-ago complaints against industry and design itself, accused of fueling the planned obsolescence and non-repairability of objects, to understand that what we would expect today from creatives and from companies all over the world it is a solidarity pact that pushes to design and produce objects, analog and digital, that can be repaired, disassembled and therefore recovered in their parts at the end of their life cycle.
For this reason, the great bet of circularity, even before the use of innovative and recyclable materials, is a different approach to design, which leads to methods that make an armchair or a PC repairable or disassembled.
Read also how essential design is to achieve a circular economy