MEET Digital Culture Center hosts Tomorrow Living until 12 June. The synthesis, in words and images, of a research launched by Huawei Milan Aesthetic Research Center and curated by Robert Thiemann

Huawei Milan Aesthetic Center asked Robert Thiemann to conduct research on the future of living.

From the stage of the MEET Digital Culture Center the director of Frame tells the story of Tomorrow Living , the exhibition that was born after a year of work. "We asked 30 exceptional people (in the fields of architecture, design, science and technology) to tell us about the future of living.

Because in the last two years we have begun to look at the world differently: we have understood that technology, virtual reality and digital are completely integrated into our daily lives. And, thanks to design, they can significantly improve everyone's existence.

Tomorrow Living is a four-part docuseries

The 30 interviews involved a list of names exceptional.

It is worth mentioning them all: Ippolito Pestellini Laparelli, Michele de Lucchi, Nicholas Bewick and Davide Angeli, Hans Vermeulen, Jenn Ellis and Benni Allan, Carlo Ratti, Alexis Christodoulou, Claudia Pasquero and Marco Poletto, Nicolas Henchoz, Pascale Fung, Itai Palti, Krista Kim, Benjamin Hubert, Enrico De Lotto and George Kolliopoulos, Marjan van Aubel, Seetal Solanki, Sara Ricciardi, Patrick Lam, Tjeerd Haccou, Sascha Glasl and Marthijn Pool, Lara Lesmes and Frederik Hellberg, Jenny Lee, teamLab (International Collective Artists), Ben van Berkel.

And keep them in mind to continue to understand, better and better in which direction the world is going, at least the one between the four domestic walls.

Spaces that adapt, that protect or expose us to the relationship

Four thematic episodes of a docuserie, divided under the titles of Responsive, Resilient, Responsible, Restorative, collect the interviews of Robert Thiemann. The perspective is broad, unexpected. We talk about how artificial intelligence makes homes and cities more similar to the natural world, capable of reacting, adapting, responding to change (Carlo Ratti).

Or how in the speed of these times it is important to create new ritual places in which to weave a sense of unity and sharing, as happened in medieval cathedrals (Michele De Lucchi). Or the need to slow down and how technology helps to design relaxing and restful environments, creating cocooning spaces tailored to the individual.

The Global Home by Space Popular

Tomorrow Living is also an exhibition designed by the Space Popular studio. They are Frederik Hellberg and Lara Lesmes, architects and designers who have long been working on the themes of the metaverse (word that they don't love) and VR.

At Tomorrow Living they brought The Global Home, an immersive film that images their sensitive and very human thinking about how we live, and share, hybrid spaces both inside than outside the metaverses.

What is "The Global Home" about?

The Global Home is an immersive film that explores the future of virtual togetherness at home.

Starting from the idea of the Venn Room (a term coined by Space Popular in 2019 to describe virtually overlapping domestic environments), and taking place in a matrix of rooms virtually connected to each other, the immersive experience will take us through a series of daily events in a changing environment that a small community of avatars calls home.

How do we live in the metaverse?

The term metaverse is perhaps a bit confusing. The metaverse is nothing but the Internet with a third dimension. Therefore, we prefer to call it Immersive Internet. With that in mind, it may not be that hard to imagine how we will inhabit a three-dimensional version of the Internet.

What do we do in a 'global home'?

A global home is a space for being together at a distance that results from a community of people who regularly gather at a distance via immersive media. Our daily lives are already covered with a multitude of digital enhancements and interactions.

Immersive technology gives a third dimension to an already existing virtual layer. This means that what was previously a 2D graphics/design problem is now a spatial/architectural/urban design problem.

The whole MEET event is about imagining the future meaning of 'home' and 'living'. What is your personal vision and what needs will the digital space meet?

Being together at a distance is at the heart of what immersive media will allow. The virtual interactions will not replace physical ones in any way, however they will allow exchanges and offer opportunities not previously possible. This will likely have an impact on where we choose to physically live and perhaps challenge the metropolitan urban model.

A home should be a safe place. Is the metaverse a safe space to design a digital model of a better world?

A metaverse is a network of virtual worlds in which people meet as avatars. The big Internet companies are rushing to create The Metaverse , as if there was only one.

However, there will be many. Yes, a handful of these will be what everyone will use, but we always have the option to move elsewhere or create our own spaces. The Global Home is conceived like this: a virtual collection space managed by a small community that also supports the servers in which it is hosted.

This is what would ultimately make it a safe place. Privately owned for-profit platforms will never be safe places.